In this paper, we investigate the effects of including scientific tasks on the satisfaction of patients performing rehabilitation exercises. A low-cost system, comprised of a haptic joystick and a laptop computer, is used for patients to interact with a virtual environment. Within the virtual environment, users are presented with and classify images captured by a robot as part of a citizen science project. Results show that higher levels of satisfaction are attained when the exercise includes scientific tasks.

Laut, J., Cappa, F., Nov, O., Porfiri, M. (2014). Increasing patient engagement in rehabilitation through citizen science. In ASME 2014 Dynamic Systems and Control Conference [10.1115/DSCC2014-5870].

Increasing patient engagement in rehabilitation through citizen science

Cappa F.;
2014-01-01

Abstract

In this paper, we investigate the effects of including scientific tasks on the satisfaction of patients performing rehabilitation exercises. A low-cost system, comprised of a haptic joystick and a laptop computer, is used for patients to interact with a virtual environment. Within the virtual environment, users are presented with and classify images captured by a robot as part of a citizen science project. Results show that higher levels of satisfaction are attained when the exercise includes scientific tasks.
2014
Laut, J., Cappa, F., Nov, O., Porfiri, M. (2014). Increasing patient engagement in rehabilitation through citizen science. In ASME 2014 Dynamic Systems and Control Conference [10.1115/DSCC2014-5870].
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11590/491348
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