To contribute to social progress, within higher education, it is widely recognised that both students and teachers need to use available knowledge in order to create new knowledge. Both Checkland (1999, p.154) and Jupp et al. (2001, p.6) agree that creativity is becoming a key resource for individuals and societies. It is needed to ‘make the most of new opportunities’ and, being part of the knowledge society, we must be aware of the importance of enhancing creativity, especially in higher education. The European University Association (EUA) – in the report of the project, ‘Creativity in higher education 2005–2007’ – initiated to underline the value of creative skills at university and its influences on the welfare of society – states that we should learn to teach creativity, if we want to live in a better society. If creativity is an essential component of a successful higher education, the question is: how to foster and assess creative processes in order to exploit and promote them? The aim of the present contribution is to demonstrate that creativity skills can be enhanced and particularly through the use of ICT.
Per contribuire al progresso sociale, nell’ambito dell’istruzione universitaria, è ampiamente riconosciuto che sia gli studenti, sia i docenti hanno bisogno di utilizzare la conoscenza disponibile allo scopo di creare nuova conoscenza. Sia Checkland (1999, p.154) sia Jupp et al.(2001, p.6) concordano nel considerare che la creatività stia diventando una risorsa chiave per gli individui e le società. È necessaria per “ottenere il massimo dalle nuove opportunità” e, essendo parte della società della conoscenza, dobbiamo essere consapevoli dell’importanza di promuovere la creatività specialmente nell’istruzione universitaria. La European University Association (EUA) – in un rapporto di progetto, ‘Creativity in higher education 2005–2007’,avviato per sottolineare il valore delle abilità creative in ambito universitario e la sua influenza sul benessere sociale – afferma che dovremmo insegnare la creatività, se vogliamo vivere in una società migliore. Se la creatività è una componente essenziale di una istruzione universitaria di successo, la domanda è: come si possono promuovere i processi creativi allo scopo di sfruttarli al massimo e sostenerli? Lo scopo del presente contributo è dimostrare che le abilità creative possono essere favorite ed in particolare attraverso l’uso delle ICT.
Poce, A. (2012). Fostering creativity through assessment and the use of IT: a feasibility study carried out in higher education. INTERNATIONAL JOURNAL OF KNOWLEDGE AND LEARNING, 8(1/2), 6-19 [10.1504/IJKL.2012.047546].
Fostering creativity through assessment and the use of IT: a feasibility study carried out in higher education
POCE, Antonella
2012-01-01
Abstract
To contribute to social progress, within higher education, it is widely recognised that both students and teachers need to use available knowledge in order to create new knowledge. Both Checkland (1999, p.154) and Jupp et al. (2001, p.6) agree that creativity is becoming a key resource for individuals and societies. It is needed to ‘make the most of new opportunities’ and, being part of the knowledge society, we must be aware of the importance of enhancing creativity, especially in higher education. The European University Association (EUA) – in the report of the project, ‘Creativity in higher education 2005–2007’ – initiated to underline the value of creative skills at university and its influences on the welfare of society – states that we should learn to teach creativity, if we want to live in a better society. If creativity is an essential component of a successful higher education, the question is: how to foster and assess creative processes in order to exploit and promote them? The aim of the present contribution is to demonstrate that creativity skills can be enhanced and particularly through the use of ICT.I documenti in IRIS sono protetti da copyright e tutti i diritti sono riservati, salvo diversa indicazione.