This paper aims to analyse, from a theoretical point of view, the promotion of digitalskills, in particular Information and data literacy(Carretero, Vuorikari & Punie, 2017),in a Creative Industries (CI) Adult Education context. Gaining digital skills and abilities,the promotion of which is often inadequate (European Commission, 2017), could im-prove the career opportunities of workers in the CI sector, providing access to new dis-tribution markets, such as e-commerce, or adding new forms of digital expression (Eu-ropean Commission, 2018). The analysis of the literature promoting digital competencesfor CI workers aims to identify, from a pedagogical point of view, the most effectiveteaching and learning methodologies, didactic tools and evaluation practices for Informa-tion and data literacydevelopment, defining the theoretical elements for the constructionof future educational training paths in international education contexts. The content ofthe paper originates from the Erasmus+ KA204 “DigiCulture” project (Improving theDigital Competences and Social Inclusion of Adults in Creative Industries, 2018-2021).
Il presente contributo propone una revisione sistematica della letteratura di riferimentosul tema delle competenze digitali, in particolare quelle di Information and data literacy(DigComp 2.1, 2017), in percorsi educativi destinati a chi opera nell’industria creativa.L’acquisizione di competenze digitali, la cui promozione è spesso inadeguata (EuropeanCommission, 2017), potrebbe migliorare le opportunità di carriera dei lavoratori delleindustrie creative, attraverso l’accesso a nuovi mercati di distribuzione, quali l’e-commer-ce, o a nuove forme di espressione digitale (European Commission, 2018). L’analisi siste-matica delle ricerche empiriche pubblicate in letteratura nel campo della promozionedelle competenze digitali per adulti operanti nell’industria creativa, qui descritta, si pro-pone di identificare, in un’ottica pedagogica, le modalità di insegnamento e apprendi-mento, le metodologie, gli strumenti didattici e le pratiche valutative più efficaci per losviluppo delle competenze suddette, definendo la linea teorica per la costruzione di futuripercorsi educativi di formazione in contesti internazionali. I contenuti del contributo derivano dal progetto Erasmus+ KA204 DigiCulture (Improving the Digital Competencesand Social Inclusion of Adults in Creative Industries,2018-2021).
Poce, A. (2019). Information and data literacy skills development in Creative Industries Adult Education: the Digiculture project. PEDAGOGIA OGGI, XVII(2), 184-201.
Information and data literacy skills development in Creative Industries Adult Education: the Digiculture project
Antonella Poce
2019-01-01
Abstract
This paper aims to analyse, from a theoretical point of view, the promotion of digitalskills, in particular Information and data literacy(Carretero, Vuorikari & Punie, 2017),in a Creative Industries (CI) Adult Education context. Gaining digital skills and abilities,the promotion of which is often inadequate (European Commission, 2017), could im-prove the career opportunities of workers in the CI sector, providing access to new dis-tribution markets, such as e-commerce, or adding new forms of digital expression (Eu-ropean Commission, 2018). The analysis of the literature promoting digital competencesfor CI workers aims to identify, from a pedagogical point of view, the most effectiveteaching and learning methodologies, didactic tools and evaluation practices for Informa-tion and data literacydevelopment, defining the theoretical elements for the constructionof future educational training paths in international education contexts. The content ofthe paper originates from the Erasmus+ KA204 “DigiCulture” project (Improving theDigital Competences and Social Inclusion of Adults in Creative Industries, 2018-2021).I documenti in IRIS sono protetti da copyright e tutti i diritti sono riservati, salvo diversa indicazione.