For several years, web technologies are used in education not only in e-learning, but also as a form of Experiential Learning to be implemented in virtual contexts. Specifically, the student is advocated to confront the building of knowledge actually similar to that developed through the classroom experience, pushing it simultaneously to analyze each new situation with the awareness of previous experience. The paper attempts to analyze the benefits that students can receive from a process of teaching-learning absorbed in virtuality.
Sono diversi anni che le tecnologie web vengono impiegate in ambito formativo non solo nella modalità e-learning, ma anche come forma di apprendimento esperienziale da attuarsi in contesti virtuali. Nello specifico si sollecita lo studente a mettersi alla prova costruendo saperi del tutto simili a quelli che sviluppa attraverso l’esperienza in aula, spingendolo contestualmente ad analizzare ogni situazione nuova alla luce delle esperienze pregresse. Il contributo si propone di analizzare le ricadute positive che gli studenti possono avere da un processo di insegnamento-apprendimento immerso nel virtuale.
Nirchi, S. (2015). Strategies of Virtual reality and Experiential Learning for innovative teaching. Q-TIMES WEBMAGAZINE(Anno VII, n. 3), 31-42.
Strategies of Virtual reality and Experiential Learning for innovative teaching
Nirchi S.
2015-01-01
Abstract
For several years, web technologies are used in education not only in e-learning, but also as a form of Experiential Learning to be implemented in virtual contexts. Specifically, the student is advocated to confront the building of knowledge actually similar to that developed through the classroom experience, pushing it simultaneously to analyze each new situation with the awareness of previous experience. The paper attempts to analyze the benefits that students can receive from a process of teaching-learning absorbed in virtuality.I documenti in IRIS sono protetti da copyright e tutti i diritti sono riservati, salvo diversa indicazione.