AMENDUNI, FRANCESCA
 Distribuzione geografica
Continente #
NA - Nord America 706
EU - Europa 596
AS - Asia 233
AF - Africa 26
SA - Sud America 5
OC - Oceania 4
Continente sconosciuto - Info sul continente non disponibili 3
Totale 1.573
Nazione #
US - Stati Uniti d'America 702
IT - Italia 225
CN - Cina 142
SE - Svezia 139
DE - Germania 85
VN - Vietnam 41
GB - Regno Unito 32
IE - Irlanda 28
CI - Costa d'Avorio 26
FI - Finlandia 26
KR - Corea 18
RU - Federazione Russa 18
SG - Singapore 17
FR - Francia 14
JP - Giappone 8
IN - India 7
BR - Brasile 5
CZ - Repubblica Ceca 5
UA - Ucraina 5
CA - Canada 4
A2 - ???statistics.table.value.countryCode.A2??? 3
AU - Australia 3
BE - Belgio 3
ES - Italia 3
RO - Romania 3
CH - Svizzera 2
GR - Grecia 2
PL - Polonia 2
AL - Albania 1
BG - Bulgaria 1
NL - Olanda 1
NZ - Nuova Zelanda 1
PT - Portogallo 1
Totale 1.573
Città #
Chandler 156
Woodbridge 52
Fairfield 46
Ashburn 44
New York 44
Dong Ket 41
Wilmington 36
Beijing 35
Rome 34
Houston 30
Dublin 26
Helsinki 26
Princeton 26
Seattle 26
Southend 21
Cambridge 19
Milan 19
Carpi 18
Seoul 18
Ann Arbor 15
Nanjing 11
Redwood City 11
Singapore 10
Anzio 9
Dearborn 9
Portici 8
Hebei 7
Induno Olona 7
Jinan 7
Nanchang 7
Pune 7
San Diego 7
Shenyang 7
Tokyo 7
Cava 6
Changsha 6
Modena 6
Boardman 5
Brno 5
Dongguan 5
Ferentino 5
Kunming 5
Munich 5
Redmond 5
Rio Branco 5
Los Angeles 4
Paterno 4
Plano 4
Brussels 3
Guangzhou 3
Hangzhou 3
Jiaxing 3
Olgiate Olona 3
Posta 3
Tianjin 3
Venice 3
Chengdu 2
Deiva Marina 2
Florence 2
Foligno 2
Krakow 2
London 2
Ottawa 2
Parma 2
Taizhou 2
Verona 2
Washington 2
Zhengzhou 2
Alameda 1
Alexandria 1
Aprilia 1
Athens 1
Auckland 1
Avellino 1
Bad Bellingen 1
Barcelona 1
Borgo San Lorenzo 1
Bremen 1
Camposano 1
Cardano 1
Casoria 1
Cedar Knolls 1
Cheadle 1
Chuxiong 1
Como 1
Dallas 1
Edmonton 1
Eitensheim 1
Ferrera Erbognone 1
Fiano Romano 1
Frankfurt am Main 1
Groningen 1
Lanzhou 1
Livorno 1
Napoli 1
New Orleans 1
Norwalk 1
Osaka 1
Padova 1
Palermo 1
Totale 996
Nome #
Adopting Augmented Reality to Engage Higher Education Students in a Museum University Collection: the Experience at Roma Tre University 139
Critical Thinking assessment: A first approach to the automatic evaluation 95
A Virtual Reality Etruscan Museum Exhibition–Preliminary Results Of The Participants’ Experience. 90
Assessing a MOOC users experience in a virtual mobility project: preliminary results for quality enhancement 82
MOOC and OERs in a Virtual Mobility experience 81
Automatic Assessment of University Teachers’ Critical Thinking Levels 75
Narrazione digitale, educazione inclusiva e fruizione del patrimonio ai tempi del COVID-19. L’app E-Trouria del Centro di Didattica Museale dell’Università Roma Tre 69
Robotica ed economia:linee guida introduttive 68
Rethinking high-tech tools for cultural heritage education. In-training teachers’ reflections on Musetech web app Ripensare la tecnologia nell’educazione al patrimonio culturale. Riflessioni di futuri insegnanti sulla web app MuseTech 66
Establishing a MOOC quality assurance framework – a case study 63
From Tinkering to Thinkering. Tinkering as Critical and Creative Thinking Enhancer 62
Developing a web App to provide personalized feedback for museum visitors: a pilot research project 61
Professional development of in-training museum educators: an experience of curriculum improvement in time of a pandemic 59
How to use assessment data collected through writing activities to identify participants’ critical thinking levels 58
Correlations among natural language processing indicators and critical thinking sub-dimensions in HiEd students 54
Virtual and mobility activities to promote dual learning approach in higher education: the EuroDuaLE project experience 53
Promuovere l’inclusione sociale e culturale tramite la fruizione del patrimonio. Percorsi innovativi presso Palazzo Barberini 53
Raccogliere informazioni sui visitatori per fornire percorsi personalizzati e inclusivi all’interno dei musei: il questionario e la web app Inclusive Memory 50
Participants' expectations and learning needs in an online professional development initiative concerning “Emergency Remote Education” during the 2020 COVID-19 lockdown 48
Narrating the museum to promote empathy and critical thinking in medical science students and doctors through online activities: a pilot research experience 48
Collecting information about museum users to provide personalised and inclusive visits: the Inclusive Memory questionnaire and the web app 48
null 44
Road to Critical Thinkingautomatic assessment: a pilot study 39
Redesigning Post-Graduate Courses for Future Museum Educators in Time of a Pandemic: An Experience from University Roma Tre 39
Using different learning methodologies and tools to exploit the educational impact of a University Art Collection: a pilot phase at Roma Tre University (IT) 37
Promote social and cultural inclusion through heritage. Innovative experiences at Palazzo Barberini 25
Meaningful Gamification in MOOCs. Designing and Examining Learner Engagement in the Open Virtual Mobility Learning Hub. 16
Totale 1.622
Categoria #
all - tutte 6.516
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 6.516


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2019/2020219 32 9 4 2 4 20 46 22 17 30 25 8
2020/2021325 31 9 6 50 16 35 32 17 12 20 17 80
2021/2022273 25 22 17 16 46 6 18 15 23 5 19 61
2022/2023465 82 82 28 39 36 101 4 37 26 8 16 6
2023/2024298 13 10 28 10 17 83 15 52 8 5 26 31
2024/20259 9 0 0 0 0 0 0 0 0 0 0 0
Totale 1.622